Drumstel

Goal: Make a electrical drum from a WII drum-kit without making it impossible to use the drum-kit for WII games.

You can find many solutions when "destroying" your Wii-drum on internet, for example: http://www.instructables.com/id/Convert-Rockband-Controller-to-MIDI-Drums/

 

<update April 2021> During my internet-radio project I found the VS10x3 chips. After a wrong delivery (I received the VS1003 iso VS1053) I found out that the VS10x3 chips have also a Midi-synth, including the sounds for a drum.
So I decided to reopen this parked project and focussed on the final solution: a drum-kit which could be used with and without the WII and does not need a computer and/or SW.

 

 The setup chosen is the following:

 

 

 

In words:

Step 1: The signal from the WII-drum is (also) read by the Arduino

Step 2: The Arduino converts the signal to a Midi signal

Step 3: The Midi signal is send to a Midi-synth, for example the VS10x3

Step 4: The VS10x3 creates an audio drum-signal based on the midi information received

Step 5: A small local (class D) amplifier amplifies the signal in to a (local) speaker

This complete setup should fit in a small box connected to (or nearby) the WII drum.

 

Of course this setup can also be used with other input devices. For example you could make a drum-kit itself from some wood or cartons (for example using some piezo elements, see: <LINK>)

 

 

Ideally the Arduino created a Midi signal which could be directly coupled to the VS10x3. This would make my setup more (re)useable also for other instruments with a midi-output.

Sadly the pins needed for that were not layout on the VS10x3 board I received (see also picture from other people that had the same problem here: <LINK>).
So I followed Kevins approach that can be found on that link.

 

So let's connect an Arduino to the Wii-drum.

I used a simple nunchuck adapter, there a different versions available on the market.

 

  They have four connections:

Names on board Connect to Arduino Uno
GND / - GND
3.3V / + 3.3V
CLK / C SCL
Data / D / d SDA

Now check if the Arduino receives the correct signals.

I have created a simple example Arduino code, which can be found here.

Be carefull with inserting: look at the connector, one side there are 3 metal pins and on the other side 2 metal pins.

 

 

 

 

Below the OLD INFORMATION of Investigations done in January 2018

 

 

Step 1 - drum kit "alive"

Make sure that the WII drum kit is kept "alive" during playing.

There are a few options to do so:

  1. Insert the wii-mote into the drum kit. And make sure the wii-controller is finding it and keeps it alive. Disadavantage is ofcourse that the wii-controller needs to be active as well.

  1. Insert the wii-mote into the drum kit and use a bluetooth dongle in your PC. Now make a pairing between the PC and the wii-mote. While this was very easy in windows XP it became more complex in Windows 10. But with some google hits you will find still some options.

  1. Buy a wii-mote connector / wii-chuck connector (or destroy one of your wii-chucks). And just connect the Vcc=3V3 and the GND pins.

 Note that option 3 above makes it impossible to hear the sounds at the same time as playing the wii.

 

Step 2 - Creation of a drum-sound

Now that the drum-kit is "alive" there are different ways to connect a drum sound.

The sound data can be transmitted via:

  1. Use a PC (or raspberry PI)
    1. Midi-cable to USB. Just use the midi output on the drum-set.
    2. Use an Arduino to convert midi out signal to USB
    3. Send the Midi signal via bluetooth to the PC.
    4. Use the wii-mote connector for getting the data out. The wii-mote connector has a I2C interface to readout the midi-signals.
      • This can for example be done using an Arduino
  2. Use a board that generates the sounds directly (so no PC is required)

 

Option 1.1 (easiest) - use MIDI cable:

Buy:

Idea:

 

Steps:

  1. Connect drum-kit with Midi cable (USB to Midi) and install drivers (automatic).
  2. Test if any Midi signals are received by the computer
  3. Software to generate drum sounds, many programs. But I found easiest MIDI-OX

 

 

Option 1.2 (Midi to USB Arduino)

Idea:

This idea is more complex while results are comparible with option 1.1.

Not further described here. Information can be found on the internet.

Example without explanation: https://www.youtube.com/watch?v=38j0YGXrKjg

 

 

 

Option 1.3 (Bluetooth) - use the bluetooth data channel:

Idea:

 

Drum signals are received via bluetooth (hence no midi input required).

A good explanation from Winko can be found here.

 

Option 1.3 (I2C connection) - use the I2C connection on the chuck connector

Idea:

Steps:

The I2C description of the Wii-drum interface can be found here.

The Arduino can read from address 0x52 six registers. Which contain:

Arduino receives midi signals via Midi-out on the wii-drum kit. Bits in register 5 will become 0 when color is hit.

Pad on drum kit Register 5 Note according MidiOx
Yellow (Y) 110111xx BP2
Orange (O) 011111xx C#3
Red (R) 101111xx D2 (sometimes Bp2)
Blue (B) 111101xx C3
Green (G) 111011xx A2
Foot (Bass) 111110xx C2

I have created a simple example Arduino code, which can be found here.

 

Option 2 (stand-alone) - ultimo Arduino:

Idea:

Notes:

Buy:

Challenges:

 

Tests done:

 

 

Option 2b (stand-alone) - ultimo RaspBerry Pi:

See option 2a. But now software running on the RaspBerry Pi will be used. This solution is at this moment not under futher investigation.

 

 Other options: